PATIENT ZERO
Description: Top-Down Zombie Wave Shooter
Focus: Collaborative project with Reece Carruthers to develop our first game project together.
Engine & Tools: S&box, Source 2, Valve Hammer Editor
Github Repo: https://github.com/RyanSvN/patientzero
OVERVIEW
This game is a test for myself and Reece Carruthers to develop a functioning game for S&box, a game editor and platform for hosting games. S&box uses Valve's Source 2 engine in a scene editor similar to Unity to give fans of Source a chance to create any type of game in the powerful Source 2 engine.
The map is created in Valve Hammer Editor, and the programming is done through C# and S&box's new, sophisticated scene editor, utilising components and entities similar to Unity.
Ultimately, this project was a way for myself and Reece to see how we could work on a project together despite living in different cities.